We build commercial Roblox worlds from the UK.
Roblox Game Development is a UK-based studio helping brands, agencies and IP holders launch, scale and monetise experiences on the world's largest UGC games platform.
How we got here
We started building on Roblox in 2019 as a spin-out from a London games agency. The brief was simple — Roblox was where the next generation of players lived, and the brands we worked with needed a partner who could ship there without the "vendor" tax most agencies were charging for a platform they barely understood.
Six years later we've shipped forty-plus worlds — branded activations that outperformed paid social, IP-adaptation obby games that hit the Roblox front page, and full multiplayer economies with live-ops teams behind them. Every one of them was designed, coded and tuned by senior engineers and designers — never passed down a global delivery chain.
Today we work with brands, media companies, publishers and IP holders who want a UK studio partner they can actually pick up the phone to. If that sounds like you, we'd love to talk.
"The only agency on our roster we've never had to brief twice."
What makes us different
Ship-fast studio
Small, senior teams. Two-week vertical slices. No agency layers between you and the people writing Luau.
Platform-safe
COPPA-aware, trust-and-safety-first, publishing-ready. We ship inside Roblox's rules, not around them.
UK-based, global players
Team in London and Manchester. Games live in every English-speaking Roblox region.
Live-ops native
Every world we ship is instrumented. Retention is a launch metric, not a Q2 promise.
Have a Roblox brief?
Tell us about the idea — we return a scoped quote within 48 hours.
