The team

    The people behind the builds.

    Senior engineers, designers and a founder who's built businesses before — every project scoped, coded and shipped by the same team you meet on day one.

    Stephen — Head of Game Development
    Head of Game Development

    Stephen

    Stephen leads our technical department with three years of experience designing gameplay systems and optimising performance. He's an expert at managing development teams to ensure every project ships on schedule and to a high standard.

    He is known for creating smooth user experiences across mobile, PC and console. Stephen's work has improved development efficiency by 40% and boosted player retention through smart game design — clear execution and creative solutions to technical challenges.

    Using Roblox Studio and Blender, Stephen combines technical skill with a vision for great gameplay. Outside of building, he enjoys running, indie games and 3D art.

    Roblox StudioBlenderPerformance
    Richard — Roblox Game Developer
    Roblox Game Developer

    Richard

    Richard is a key developer within our coding team, specialising in turning complex ideas into high-performing Roblox experiences. He brings a deep focus on clean Luau scripting and systems architecture — every game built for long-term stability and cross-platform play.

    By focusing on script optimisation and server-side logic, Richard has helped reduce game lag by 30% in past projects, directly improving the experience for mobile players.

    Using Roblox Studio and Visual Studio Code, Richard merges technical precision with logical problem-solving. Outside dev, he enjoys open-world games and staying current with software engineering trends.

    LuauServer-sideVS Code
    Krisna — Roblox Game Developer
    Roblox Game Developer

    Krisna

    Krisna brings a blend of creative flair and technical skill to our development pipeline. He focuses on building immersive 3D worlds and fine-tuning game mechanics so that the ‘game feel' is perfect.

    His expertise lies in map design and environmental storytelling. Work on world-building and asset optimisation has been shown to increase average session times by 25% as players feel more immersed in the environments he creates.

    Beyond his technical work with Blender and Roblox Studio, Krisna is passionate about digital illustration and game history — always pushing the visual limits of the platform.

    3D WorldsBlenderMap Design
    Deepak Shukla — Founder
    Founder

    Deepak Shukla

    Deepak created Roblox Game Development UK to merge his love for storytelling with his passion for technology. As a founder who has launched successful businesses across many different industries, he recognised gaming's massive potential — not just for fun, but as a powerful tool for learning, brand building and community engagement.

    Under his leadership the studio focuses on bespoke Roblox development and creative gamification, serving both individual creators and large corporate clients and ensuring every project delivers real value and high levels of interaction.

    Using his expertise in business strategy and digital growth, Deepak ensures the team stays ahead of gaming trends. Outside the studio he's a keen runner, avid reader, and a passionate advocate for using tech to solve real-world problems.

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